Current situation of PLM systems in SME / SMI: Survey's results and analysis.


Soumaya Elkadiri, Philippe Pernelle, Abdelaziz Bouras, Miguel Delattre. Current situation of PLM systems in SME / SMI: Survey's results and analysis. . PLM'09, Jul 2009, Bath, United Kingdom. ⟨hal-01549928⟩

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Méthodologie pour identifier la mémoire d'entreprise en s'appuyant sur un environnement de serious game observable.


Philippe Pernelle, Stéphane Talbot, Aurélie Bissay, Thibault Carron. Méthodologie pour identifier la mémoire d'entreprise en s'appuyant sur un environnement de serious game observable.. XIX iemes Rencontres interdisciplinaires sur les systèmes complexes naturels et artificiels, Jan 2012, Rochebrune, France. pp.1–10. ⟨hal-01273053⟩

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An ITS and Experiential Training approach to support lifelong change management in enterprises


Amina Zaghbib, Philippe Pernelle, Naima El Kechai, Thibault Carron. An ITS and Experiential Training approach to support lifelong change management in enterprises. 2015 International Conference on Education, Management and Systems Engineering, EMSE2015, Aug 2015, Phuket, Thailand. pp.157-161. ⟨hal-01213521⟩

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Model Driven Architecture Approach for smooth integration of playful scenarios into learning environments


Nada Aouadi, Philippe Pernelle, Jean-Charles Marty, Thibault Carron. Model Driven Architecture Approach for smooth integration of playful scenarios into learning environments. The 9th European Conference on Games Based Learning, ECGBL 2015, Oct 2015, Steinkjer, Norway. ⟨hal-01213527⟩

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Vérification de scénarios complexes issus du processus de ludification ("gamification") dans les jeux sérieux


Thibault Carron, Philippe Pernelle, Jean-Mathias Heraud, Amel Yessad. Vérification de scénarios complexes issus du processus de ludification ("gamification") dans les jeux sérieux. Rencontres interdisciplinaires sur les systèmes complexes naturels et artificiels, Jan 2013, Rochebrune, France. 1-12 (in press). ⟨hal-01216125⟩

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Plateforme Serious Game mutualisée et pluridisciplinaire: les IUT en première ligne


Philippe Pernelle, Thibault Carron. Plateforme Serious Game mutualisée et pluridisciplinaire: les IUT en première ligne. Second congrès national de la recherche en IUT, Jun 2013, Corte, France. ⟨hal-01218426⟩

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Serious game framework confronted with specificities of industrial training: application to steel industry


Hamza Abed, Philippe Pernelle, Thibault Carron, Chokri Ben Amar, Marwene Kechiche, et al.. Serious game framework confronted with specificities of industrial training: application to steel industry. The 9th European Conference on Games Based Learning, ECGBL 2015, Oct 2015, Steinkjer, Norway. ⟨hal-01213529⟩

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An approach to help Knowledge assessment: From Serious Game to MOOC (best article presentation award)


Philippe Pernelle, Thibault Carron, Stéphane Talbot. An approach to help Knowledge assessment: From Serious Game to MOOC (best article presentation award). International Conference on Innovative Trends in Science, Engineering and Management 2014 (ICITSEM 2014), Feb 2014, Dubaï, United Arab Emirates. pp.125-130. ⟨hal-01217288⟩

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Issues of Learning Games: From Virtual to Real


Thibault Carron, Philippe Pernelle, Stéphane Talbot. Issues of Learning Games: From Virtual to Real. International Conference on Cognition and Exploratory Learning in Digital Age, CELDA 2013, Oct 2013, Fort Worth, Texas, United States. pp.133-140. ⟨hal-01216194⟩

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Approche de ludification des enseignements ou comment motiver des étudiants aux concepts mathématiques


Hamza Abed, Philippe Pernelle, Thibault Carron, Stéphane Talbot, David Wayntal. Approche de ludification des enseignements ou comment motiver des étudiants aux concepts mathématiques. CIMOM'18, Nov 2018, Mayotte, France. ⟨hal-02181431⟩

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Knowledge integration through a plm approach


Aurélie Bissay, Philippe Pernelle, Arnaud Lefebvre, Abdelaziz Bouras. Knowledge integration through a plm approach. TEHNOMUS XV, 15th international conference on new technologies and products in machine manufacturing technologies, 2009, Suceava, Romania. pp.131-140. ⟨hal-00436571⟩

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PEGASE : une plateforme pour faciliter la conduite de changement dans la mise en oeuvre d'un PLM


Aurélie Bissay, Philippe Pernelle, Miguel Delattre. PEGASE : une plateforme pour faciliter la conduite de changement dans la mise en oeuvre d'un PLM. 2ème Congrès des innovations mécaniques CIM, Apr 2010, Sousse, Tunisie. ⟨hal-01310777⟩

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A framework to analyze the supply chain collaboration: An Information System View


Ridha Derrouiche, Gilles Neubert, Abdelaziz Bouras, Philippe Pernelle. A framework to analyze the supply chain collaboration: An Information System View. IFIP 5.7 Advances in Production Management Systems, 2005, Rockville, United States. pp.18-21. ⟨hal-00196392⟩

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A modelling approach of mechatronic products in PLM Systems


Houssem Abid, Philippe Pernelle, Chokri Ben-Amar, Didier Noterman. A modelling approach of mechatronic products in PLM Systems. International Conference on Control, Decision and Information Technologies (CoDIT'2013), May 2013, Hammamet, Tunisia. pp.714–718, ⟨10.1109/CoDIT.2013.6689630⟩. ⟨hal-01575908⟩

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Integration approach of mechatronics system in PLM systems


Houssem Abid, Philippe Pernelle, Didier Noterman, Chokri Ben-Amar, Jean-Pierre Campagne. Integration approach of mechatronics system in PLM systems. ICAC'13 – IEEE conference: The 19th International Conference on Automation and Computing, 2013, London, United Kingdom. pp.240–245. ⟨hal-01574869⟩

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Un environnement d'apprentissage basé sur le jeu: Learning Adventure


Thibault Carron, Jean-Charles Marty, Philippe Pernelle. Un environnement d'apprentissage basé sur le jeu: Learning Adventure. Argos. La revue des BCD et CDI, CRDP Académie de Créteil, 2012, 50, pp.16-21. ⟨hal-01174621⟩

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Jeux sérieux: une approche de ludification au sein de filières technologiques pour la formation en présentiel et en distanciel (Chapitre 7)


Philippe Pernelle, Hamza Abed, Thibault Carron, Stéphane Talbot, Chokri Ben Amar, et al.. Jeux sérieux: une approche de ludification au sein de filières technologiques pour la formation en présentiel et en distanciel (Chapitre 7). Pratiques et innovations à l'ère du numérique en formation à distance Technologie, pédagogie et formation, Presses de l'Université du Québec, pp.139-156, 2019, Formation à distance / Distance Learning, 978-2-7605-5173-2. ⟨hal-02315667⟩

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Business processes integration and performance indicators in a PLM


Aurélie Bissay, Philippe Pernelle, Arnaud Lefebvre, Abdelaziz Bouras. Business processes integration and performance indicators in a PLM. APMS'08, Sep 2008, Espoo, Finland. pp.8. ⟨hal-00345046⟩

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Collaborative process control: Observation of tracks generated by PLM system


Soumaya Elkadiri, Philippe Pernelle, Miguel Delattre, Abdelaziz Bouras. Collaborative process control: Observation of tracks generated by PLM system. APMS 2008 – Innovations in Networks, Sep 2008, Espoo, Finland. 10 p. ⟨hal-00338235⟩

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A complementary generic architecture for PLM system to control collaborative work – Implementation and Deployment


Soumaya Elkadiri, Miguel Delattre, Philippe Pernelle, Abdelaziz Bouras. A complementary generic architecture for PLM system to control collaborative work – Implementation and Deployment. The International Conference on Software, Knowledge and Information Management and Applications, Oct 2009, Fes, Morocco. 6p, actes sur CD-ROM. ⟨hal-00442347⟩

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Démarche d'intégration des connaissances au système PLM


Aurélie Bissay, Philippe Pernelle, Arnaud Lefebvre, Abdelaziz Bouras. Démarche d'intégration des connaissances au système PLM. MOSIM'08, Mar 2008, Paris, France. pp.8. ⟨hal-00259512⟩

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An approach to control collaborative processes in PLM systems


Soumaya Elkadiri, Philippe Pernelle, Miguel Delattre, Abdelaziz Bouras. An approach to control collaborative processes in PLM systems. Extended Product and Process Analysis aNd Design, Mar 2008, Bordeaux, France. sur CD ROM – 12 p. ⟨hal-00260859⟩

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Capitalisation des connaissances et PLM


Aurélie Bissay, Philippe Pernelle, Arnaud Lefebvre, Abdelaziz Bouras. Capitalisation des connaissances et PLM. CIM'08, Apr 2008, Sousse, Tunisia. pp.16. ⟨hal-00376760⟩

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Integration of mechatronic products within a PLM system


Houssem Abid, Philippe Pernelle, Didier Noterman, Mady Guillemot. Integration of mechatronic products within a PLM system. 14e édition du symposium triennal de l'IFAC INCOM, May 2012, Bucarest, Romania. ⟨hal-01551421⟩

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Approche de capitalisation des connaissances au sein des systèmes PLM


Aurélie Bissay, Philippe Pernelle, Arnaud Lefebvre, Abdelaziz Bouras. Approche de capitalisation des connaissances au sein des systèmes PLM. SIL'08, Dec 2008, Marrakech, Morocco. pp.9. ⟨hal-00376763⟩

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Complex resources in MOOCs: structural and behavioral integration approach


Sahar Msaed, Philippe Pernelle, Chokri Ben Amar, Thibault Carron. Complex resources in MOOCs: structural and behavioral integration approach. ICWL 2016 – International Conference on Web-based Learning, Oct 2016, Roma, Italy. ⟨hal-01372228⟩

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Serious Games for vocational training: a compared approach


Hamza Abed, Philippe Pernelle, Chokri Ben Amar, Thibault Carron. Serious Games for vocational training: a compared approach. AICCSA 2016 – 13th ACS/IEEE International Conference on Computer Systems and Applications, Nov 2016, Agadir, Morocco. ⟨hal-01372242⟩

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Teaching generation Y and Z with mixed reality: from virtual with serious game to real with IoT (full paper)


Hamza Abed, Philippe Pernelle, Stéphane Talbot, Elodie Kredens, Thibault Carron. Teaching generation Y and Z with mixed reality: from virtual with serious game to real with IoT (full paper). E-Learn 2015: World Conference on E-Learning, Oct 2015, Kona, Hawaii, United States. ⟨hal-01214892⟩

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Virtual coaching for change management


Amina Zaghbib, Philippe Pernelle, Thibault Carron. Virtual coaching for change management. 12th IEEE International Conference on Advance Learning Technologies, ICALT 2012, Jul 2012, Roma, Italy. pp.634-638, ⟨10.1109/ICALT.2012.98⟩. ⟨hal-01270002⟩

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Scenario modeling for serious games : an approach for industry sector


Hamza Abed, Philippe Pernelle, Thibault Carron, Chokri Ben Amar. Scenario modeling for serious games : an approach for industry sector. ICWL 2016 – International Conference on Web-based Learning, Oct 2016, Roma, Italy. ⟨hal-01372232⟩

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